Clear as Rust - Test Server
NA · us5 91.229.114.90:28084 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:02 UTC 12d ago | 0 | – | running | 0 |
| Fri 18 Sep, 15:35 UTC 25d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Clear as Rust - Test Server sit in the rankings?
Clear as Rust - Test Server ranks #1,543 in North America and #15,961 overall on player hours over the last seven days, in the top 71% of ranked servers.
How many players are on Clear as Rust - Test Server?
The current player count for Clear as Rust - Test Server is 0, out of 100 slots. The seven-day average player count stands at 0.
Server Tags
How should the tags on Clear as Rust - Test Server be interpreted?
For Clear as Rust - Test Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): Listed region code: us5; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Clear as Rust - Test Server?
These BestRustServers.xyz lists include Clear as Rust - Test Server: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Clear as Rust - Test Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Clear as Rust - Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Clear as Rust - Test Server smooth?
Over 48 hours, it averaged 58 server fps; the lowest was 52. The entity count reached 145,982, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,624 MB. Players feel lag when fps is low and entity count climbs.
Clear as Rust - Test Server uptime and reliability: what are they?
The server is online: Clear as Rust - Test Server. About 2 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Clear as Rust - Test Server be found?
Its NA tag places Clear as Rust - Test Server in North America, and its region code is us5. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.229.114.90:28084.
Rules & Map
What is the map on Clear as Rust - Test Server?
Custom map, size 4,500: that is what Clear as Rust - Test Server runs. Its map file is published, so you can download it from this page.
What are the settings and rules for Clear as Rust - Test Server?
No gather rate appears in the name of Clear as Rust - Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
When does Clear as Rust - Test Server wipe?
The record holds too few wipes for Clear as Rust - Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 3 hours.
On Clear as Rust - Test Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 1.
Join Server
How can I connect to Clear as Rust - Test Server?
To connect, type client.connect 91.229.114.90:28084 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://clearasrust.com/ is its website.
Server tags
Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$rus5- Region code Listed region code: us5.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.