BuildLab
91.245.155.25:47831 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:05 UTC 11d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of BuildLab?
In the top 40% of all ranked servers, BuildLab is #9,030 on player hours for the last seven days.
Is BuildLab busy?
The server BuildLab is currently offline; it was last seen 36 hours ago. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 1.
Tags & Lists
BuildLab tags: what do they indicate?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does BuildLab appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include BuildLab: Best modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is BuildLab on?
Rust network protocol 2634 and build 167398 on Windows is what BuildLab uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is BuildLab and is it online?
Last seen 36 hours ago, BuildLab is currently offline. It was up 22% of the time over the last 7 full days, 37 of 168 hours. On 27 September 2026, BestRustServers.xyz saw it for the first time.
BuildLab location: where is it?
There is no region published by BuildLab. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 91.245.155.25:47831 is its address.
Rules & Map
BuildLab map: which one is it?
Generated by the game, the map on BuildLab is procedural.
What are the settings and rules for BuildLab?
The name BuildLab carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
On what schedule does BuildLab wipe?
The record holds too few wipes for BuildLab to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 11 days 15 hours.
Connect
BuildLab joining: how is it done?
Enter client.connect 91.245.155.25:47831 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slots: 4.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.