MCK-Home Stage
91.48.254.190:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
MCK-Home Stage ranking: what position does it hold?
Rank #13,372 over the last seven days in player hours: MCK-Home Stage, inside the top 61% of ranked servers.
What is the player count on MCK-Home Stage?
At this moment, MCK-Home Stage is offline, with the last sighting 19 days 9 hours ago.
Server Tags
What is the meaning of the tags on MCK-Home Stage?
For MCK-Home Stage, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs165625 (Build): Build 165625; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
MCK-Home Stage in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include MCK-Home Stage are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is MCK-Home Stage on?
On Windows, MCK-Home Stage runs Rust network protocol 2634 and build 165625. Steam updates your game automatically, but it needs to match the protocol to join.
MCK-Home Stage uptime and reliability: what are they?
Offline now for MCK-Home Stage, last seen 19 days 9 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 24 September 2026, BestRustServers.xyz saw it for the first time.
MCK-Home Stage location: where is it?
There is no region published by MCK-Home Stage. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.48.254.190:28015.
Rules & Map
MCK-Home Stage map: which one is it?
Procedural map: that is what MCK-Home Stage runs, and it is generated by the game.
What are the settings and rules for MCK-Home Stage?
The name MCK-Home Stage carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Information
When does MCK-Home Stage wipe?
Too few wipes are on record for MCK-Home Stage to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 19 days 10 hours.
Join Server
How can I connect to MCK-Home Stage?
Enter client.connect 91.48.254.190:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players The server has 5 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs165625- Build Build 165625.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.