Test
91.54.251.147:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Test sit in the rankings?
Rank #14,460 over the last seven days in player hours: Test, inside the top – of ranked servers.
What is the player count on Test?
At this moment, Test is offline, with the last sighting 23 days 23 hours ago.
Server Tags
How should the tags on Test be interpreted?
For Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs164530 (Build): Game build number: 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Test are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
Test Rust version: which one?
Rust network protocol 2633 and build 164530 on Windows is what Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Test and is it online?
Last seen 23 days 23 hours ago, Test is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 20 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Test?
No region is given by Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.54.251.147:28015.
Settings & Map
Which map is used on Test?
Procedural map: that is what Test runs, and it is generated by the game.
Test rules and settings: what are they?
The name Test carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Schedule
On what schedule does Test wipe?
Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 24 days 1 hours.
Connect
How can I connect to Test?
To connect, type client.connect 91.54.251.147:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs164530- Build Game build number: 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.