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40,613 players on 11,471 servers

Online #8,421

A Shockbyte Rust Server

92.222.138.235:25106 checked 9m ago

Players

Now0/40
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75103:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  • 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:22 UTCFW 13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
154/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average
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Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average
475/525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average
94/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
25/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
107/150

Quick answers

from the figures on this page

Player Numbers

A Shockbyte Rust Server ranking: what position does it hold?

Rank #8,421 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 38% of ranked servers.

What is the player count on A Shockbyte Rust Server?

The current player count for A Shockbyte Rust Server is 0, out of 40 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Tags & Lists

A Shockbyte Rust Server tags: what do they indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

A Shockbyte Rust Server Rust version: which one?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on A Shockbyte Rust Server smooth?

Over 48 hours, it averaged 161 server fps; the lowest was 29. Buildings, deployables and the rest of the world accounted for up to 121,097 entities. At its highest, memory usage was 4,216 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is online: A Shockbyte Rust Server. The uptime it reports shows a restart roughly 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 20 September 2026.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 92.222.138.235:25106.

Rules & Map

A Shockbyte Rust Server map: which one is it?

On A Shockbyte Rust Server, the map is procedural, size 4,500 with seed 1403708994, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

A Shockbyte Rust Server rules and settings: what are they?

A gather rate is not given in the name A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC protection is on.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

The force wipe is the one monthly wipe on A Shockbyte Rust Server. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 13 days 5 hours.

What happens on wipe day on A Shockbyte Rust Server?

An average peak of 1 players was drawn by its recent wipes. 24 hours into the latest wipe, the crowd reached its peak.

Join Server

What is the process to join A Shockbyte Rust Server?

Enter client.connect 92.222.138.235:25106 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Game build number: 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.