My Local Testing Server
92.28.161.255:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:33 UTC 10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:17 UTC 11d ago | 0 | – | 1 days | 0 |
| Sat 19 Sep, 10:06 UTC 24d ago | 1 | – | 13 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does My Local Testing Server sit in the rankings?
In the top 65% of all ranked servers, My Local Testing Server is #14,618 on player hours for the last seven days.
What is the player count on My Local Testing Server?
The server My Local Testing Server is currently offline; it was last seen 4 days 12 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
How should the tags on My Local Testing Server be interpreted?
Read by the game's server browser, the tags My Local Testing Server publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
My Local Testing Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include My Local Testing Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
My Local Testing Server Rust version: which one?
On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of My Local Testing Server?
Offline now for My Local Testing Server, last seen 4 days 12 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. The first time BestRustServers.xyz saw it was on 16 September 2026.
What is the location of My Local Testing Server?
There is no region published by My Local Testing Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.28.161.255:28015.
Settings & Map
My Local Testing Server rules and settings: what are they?
A gather rate is not given in the name My Local Testing Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Cycle
On what schedule does My Local Testing Server wipe?
The wipe times of My Local Testing Server are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 10 days 11 hours.
On My Local Testing Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 24 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to My Local Testing Server?
Enter client.connect 92.28.161.255:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.