ALIVE4DEATH
EU 93.125.12.155:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
ALIVE4DEATH ranking: what position does it hold?
Player hours over the last seven days place ALIVE4DEATH at #2,174 in Europe, and at #9,890 in the top 44% of ranked servers.
How many players are on ALIVE4DEATH?
ALIVE4DEATH is not online at the moment; its last appearance was 2 days 7 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags & Lists
How should the tags on ALIVE4DEATH be interpreted?
Read by the game's server browser, the tags ALIVE4DEATH publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^q (Premium): Access limited to those with Rust's premium status; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does ALIVE4DEATH appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include ALIVE4DEATH are: Rust servers in Europe, Rust community servers, ranked and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server Overview
What Rust version is ALIVE4DEATH on?
Rust network protocol 2634 and build 167398 on Windows is what ALIVE4DEATH uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of ALIVE4DEATH?
Offline now for ALIVE4DEATH, last seen 2 days 7 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. On 11 October 2026, BestRustServers.xyz saw it for the first time.
ALIVE4DEATH location: where is it?
In Europe, ALIVE4DEATH lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 93.125.12.155:28015 is its address.
Rules & Map
What is the map on ALIVE4DEATH?
A procedural map of size 4,250 and seed 1007222932 is what ALIVE4DEATH runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for ALIVE4DEATH?
A gather rate is not given in the name ALIVE4DEATH. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. Access limited to those with Rust's premium status. VAC: on.
Wipe Information
ALIVE4DEATH wipe schedule: what does it show?
An estimate from the force wipe gives ALIVE4DEATH's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 4 days 8 hours. Its tags give a wipe schedule of one month.
How to Join
ALIVE4DEATH joining: how is it done?
Use the F1 console: client.connect 93.125.12.155:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. Access limited to those with Rust's premium status.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^q- Premium Access limited to those with Rust's premium status.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.