NatS
93.143.244.128:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
NatS ranking: what position does it hold?
Rank #15,960 over the last seven days in player hours: NatS, inside the top 71% of ranked servers.
How many players are on NatS?
At this moment, NatS is offline, with the last sighting 8 days 5 hours ago.
Tags and Filters
How should the tags on NatS be interpreted?
The game's server browser reads these tags from NatS: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
NatS in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include NatS are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
NatS Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what NatS uses. Joining requires the same protocol; Steam updates your game for you.
NatS uptime and reliability: what are they?
Offline now for NatS, last seen 8 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
What is the location of NatS?
There is no region published by NatS. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 93.143.244.128:28015 is its address.
Rules and Settings
What is the map on NatS?
A procedural map is what NatS runs, generated by the game.
What are the settings and rules for NatS?
A gather rate is not given in the name NatS. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
When does NatS wipe?
Too few wipes are on record for NatS to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 8 days 6 hours.
Join Server
What is the process to join NatS?
Use the F1 console: client.connect 93.143.244.128:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.