David
EU 93.171.155.11:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 18:43 UTC, in 6d 9h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
David ranking: what position does it hold?
In Europe, David is #2,330; across all ranked servers, #12,840 on player hours over the last seven days, in the top 58%.
Is David busy?
David is not online at the moment; its last appearance was 13 hours ago. The average player count over the last seven days is 1, with a peak of 1. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
David tags: what do they indicate?
For David, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does David appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include David are: Rust servers in Europe, Rust community servers, ranked and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server Details
What Rust version is David on?
On Windows, David runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
David uptime and reliability: what are they?
Last seen 13 hours ago, David is currently offline. On 14 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of David?
Its EU tag places David in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.171.155.11:28015.
Settings & Map
David rules and settings: what are they?
No gather rate appears in the name of David. No more than 5 players to a group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC off.
Wipe Cycle
David wipe schedule: what does it show?
The next wipe for David is an estimate based on weekly: 7 days after its last wipe. Due next is a wipe on Wednesday 21 October at 18:43 UTC. Its world dates from 14 hours. Its tags list a wipe schedule of one week.
Join Server
David joining: how is it done?
Use the F1 console: client.connect 93.171.155.11:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts5- Group limit Team size is capped at 5.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.