[EU] Tranquility:PvE | IN DEVELOPMENT
EU 93.206.136.130:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?
Player hours over the last seven days place [EU] Tranquility:PvE | IN DEVELOPMENT at #2,365 in Europe, and at #13,521 in the top – of ranked servers.
Is [EU] Tranquility:PvE | IN DEVELOPMENT busy?
At this moment, [EU] Tranquility:PvE | IN DEVELOPMENT is offline, with the last sighting 29 days 14 hours ago.
Tags and Filters
What is the meaning of the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
Read by the game's server browser, the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163207 (Build): Build 163207; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Under Modded, because plugins or settings modify play; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
[EU] Tranquility:PvE | IN DEVELOPMENT in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU] Tranquility:PvE | IN DEVELOPMENT are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
On Windows, [EU] Tranquility:PvE | IN DEVELOPMENT runs Rust network protocol 2633 and build 163207. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Tranquility:PvE | IN DEVELOPMENT uptime and reliability: what are they?
Last seen 29 days 14 hours ago, [EU] Tranquility:PvE | IN DEVELOPMENT is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 14 September 2026, BestRustServers.xyz saw it for the first time.
Where can [EU] Tranquility:PvE | IN DEVELOPMENT be found?
In Europe, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 93.206.136.130:28015 is its address.
Rules and Settings
[EU] Tranquility:PvE | IN DEVELOPMENT rules and settings: what are they?
A gather rate is not given in the name [EU] Tranquility:PvE | IN DEVELOPMENT. The default cap of 8 players per group is in force. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC: on.
Wipe Information
When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
[EU] Tranquility:PvE | IN DEVELOPMENT's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 33 days 8 hours.
Join Server
What is the process to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Enter client.connect 93.206.136.130:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163207- Build Build 163207.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
modded- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.