[ITA] Rust Italia PvE | Survival • Eventi • Build
93.49.79.73:32015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTCFW 12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [ITA] Rust Italia PvE | Survival • Eventi • Build?
Rank #3,496 over the last seven days in player hours: [ITA] Rust Italia PvE | Survival • Eventi • Build, inside the top 16% of ranked servers.
What is the player count on [ITA] Rust Italia PvE | Survival • Eventi • Build?
The current player count for [ITA] Rust Italia PvE | Survival • Eventi • Build is 0, out of 30 slots. The seven-day average player count stands at 1, and the highest point was 5. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 4.
Server Tags
[ITA] Rust Italia PvE | Survival • Eventi • Build tags: what do they indicate?
For [ITA] Rust Italia PvE | Survival • Eventi • Build, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[ITA] Rust Italia PvE | Survival • Eventi • Build in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [ITA] Rust Italia PvE | Survival • Eventi • Build are: Best modded Rust servers, Best Rust build servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
[ITA] Rust Italia PvE | Survival • Eventi • Build Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build uses. Joining requires the same protocol; Steam updates your game for you.
[ITA] Rust Italia PvE | Survival • Eventi • Build performance: is it smooth?
Over 48 hours, it averaged 54 server fps; the lowest was 11. Buildings, deployables and the rest of the world accounted for up to 132,769 entities. At its highest, memory usage was 4,618 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [ITA] Rust Italia PvE | Survival • Eventi • Build?
[ITA] Rust Italia PvE | Survival • Eventi • Build is currently online. About 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 160 of 168 hours, 95% of the time. The first time BestRustServers.xyz saw it was on 27 September 2026.
[ITA] Rust Italia PvE | Survival • Eventi • Build location: where is it?
No region is published by [ITA] Rust Italia PvE | Survival • Eventi • Build. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 93.49.79.73:32015 is its address.
Settings & Map
What is the map on [ITA] Rust Italia PvE | Survival • Eventi • Build?
Generated by the game, the map on [ITA] Rust Italia PvE | Survival • Eventi • Build is procedural, size 4,500, seed 2138400164. View it on RustMaps from this page: identical size and seed produce an identical map.
[ITA] Rust Italia PvE | Survival • Eventi • Build rules and settings: what are they?
A gather rate is not given in the name [ITA] Rust Italia PvE | Survival • Eventi • Build. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
When does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe?
Once a month [ITA] Rust Italia PvE | Survival • Eventi • Build wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 15 hours.
What happens on wipe day on [ITA] Rust Italia PvE | Survival • Eventi • Build?
The average busiest point of its recent wipes was 6 players. 38 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join [ITA] Rust Italia PvE | Survival • Eventi • Build?
Use the F1 console: client.connect 93.49.79.73:32015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slot count is 30.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.