Local C# Plugin Dev Server
94.101.96.235:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:14 UTC 5d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Local C# Plugin Dev Server?
In the top 32% of all ranked servers, Local C# Plugin Dev Server is #7,052 on player hours for the last seven days.
How many players are on Local C# Plugin Dev Server?
At this moment, Local C# Plugin Dev Server is offline, with the last sighting 28 hours ago. Averaged across the last seven days: 1 players, peaking at 2. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Tags and Filters
What is the meaning of the tags on Local C# Plugin Dev Server?
Read by the game's server browser, the tags Local C# Plugin Dev Server publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local C# Plugin Dev Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local C# Plugin Dev Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Local C# Plugin Dev Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for Local C# Plugin Dev Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Local C# Plugin Dev Server?
Offline now for Local C# Plugin Dev Server, last seen 28 hours ago. It was up 8% of the time over the last 7 full days, 13 of 168 hours. The first time BestRustServers.xyz saw it was on 4 October 2026.
What is the location of Local C# Plugin Dev Server?
No region is given by Local C# Plugin Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 94.101.96.235:28015 is its address.
Rules & Map
What are the settings and rules for Local C# Plugin Dev Server?
No gather rate appears in the name of Local C# Plugin Dev Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is off.
Wipe Information
When does Local C# Plugin Dev Server wipe?
The record holds too few wipes for Local C# Plugin Dev Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 5 days 2 hours.
What happens on wipe day on Local C# Plugin Dev Server?
Across its recent wipes, the busiest point averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
Local C# Plugin Dev Server joining: how is it done?
To connect, type client.connect 94.101.96.235:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.