Rust Devblog Server
94.229.17.136:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Rust Devblog Server ranking: what position does it hold?
In the top 71% of all ranked servers, Rust Devblog Server is #15,974 on player hours for the last seven days.
What is the player count on Rust Devblog Server?
At this moment, Rust Devblog Server is offline, with the last sighting 6 days 3 hours ago. Averaged across the last seven days: 0 players.
Tags & Lists
Rust Devblog Server tags: what do they indicate?
For Rust Devblog Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Game protocol 2362; the same version is required to join; ptrak (Networking): Network layer: RakNet, the standard; hil2cpp (Custom tag): Owner- or plugin-set tag, not a standard Rust tag; stok (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Rust Devblog Server?
These BestRustServers.xyz lists include Rust Devblog Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all.
Server Details
Rust Devblog Server Rust version: which one?
The combination is Rust network protocol 2362 on Windows for Rust Devblog Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Rust Devblog Server and is it online?
Last seen 6 days 3 hours ago, Rust Devblog Server is currently offline. It was up 0% of the time over the last 6 full days, 0 of 144 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
Where can Rust Devblog Server be found?
No region is given by Rust Devblog Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 94.229.17.136:28015 is its address.
Rules and Settings
Rust Devblog Server map: which one is it?
A procedural map is what Rust Devblog Server runs, generated by the game.
What are the settings and rules for Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. A group limit is not published. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC off.
Wipe Schedule
On what schedule does Rust Devblog Server wipe?
Too few wipes are on record for Rust Devblog Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 16 days.
How to Join
What is the process to join Rust Devblog Server?
To connect, type client.connect 94.229.17.136:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
v2362- Protocol Game protocol 2362; the same version is required to join.
ptrak- Networking Network layer: RakNet, the standard.
Other
hil2cpp- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
stok- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.