Svinarnya Test
94.229.18.73:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Svinarnya Test?
Rank #7,831 over the last seven days in player hours: Svinarnya Test, inside the top 35% of ranked servers.
What is the player count on Svinarnya Test?
At this moment, Svinarnya Test is offline, with the last sighting 12 hours ago. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Svinarnya Test be interpreted?
For Svinarnya Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Svinarnya Test?
The BestRustServers.xyz lists that include Svinarnya Test are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Svinarnya Test Rust version: which one?
The combination is Rust network protocol 2634 and build 167058 on Windows for Svinarnya Test. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Svinarnya Test?
Last seen 12 hours ago, Svinarnya Test is currently offline. It was up 22% of the time over the last 6 full days, 32 of 144 hours. It was first seen by BestRustServers.xyz on 7 October 2026.
Where can Svinarnya Test be found?
No region is given by Svinarnya Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 94.229.18.73:28015 is its address.
Settings & Map
What is the map on Svinarnya Test?
A procedural map is what Svinarnya Test runs, generated by the game.
What rules and configuration does Svinarnya Test have?
No gather rate appears in the name of Svinarnya Test. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does Svinarnya Test wipe?
The record holds too few wipes for Svinarnya Test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 6 days 10 hours.
Connect
How can I connect to Svinarnya Test?
Enter client.connect 94.229.18.73:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.