RustOps Testing
94.249.246.81:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:00 UTC 6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustOps Testing sit in the rankings?
Rank #15,325 over the last seven days in player hours: RustOps Testing, inside the top 70% of ranked servers.
Is RustOps Testing busy?
The current player count for RustOps Testing is 0, out of 215 slots. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 0.
Server Tags
RustOps Testing tags: what do they indicate?
The game's server browser reads these tags from RustOps Testing: gmrust (Game mode): Standard survival gameplay; mp215 (Max players): Slot count is 215; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RustOps Testing?
The BestRustServers.xyz lists that include RustOps Testing are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is RustOps Testing on?
On Linux, RustOps Testing runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RustOps Testing smooth?
Over 48 hours, it averaged 154 server fps; the lowest was 104. Buildings, deployables and the rest of the world accounted for up to 65,983 entities. Memory use peaked at 1,770 MB. A climbing entity count and low fps are felt by players as lag.
RustOps Testing uptime and reliability: what are they?
At the moment, RustOps Testing is up. About 1 hours ago is when it last restarted, based on its uptime. The first time BestRustServers.xyz saw it was on 18 October 2026.
What is the location of RustOps Testing?
No region is given by RustOps Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 94.249.246.81:28015 is its address.
Settings & Map
RustOps Testing map: which one is it?
Generated by the game, the map on RustOps Testing is procedural, size 3,550, seed 6738. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Wiped 6 hours ago.
What rules and configuration does RustOps Testing have?
No gather rate appears in the name of RustOps Testing. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. Plugins in use: Oxide. VAC: on.
Wipe Information
RustOps Testing wipe schedule: what does it show?
The record holds too few wipes for RustOps Testing to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 6 hours.
Connect
How can I connect to RustOps Testing?
To connect, type client.connect 94.249.246.81:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp215,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Standard survival gameplay.
mp215- Max players Slot count is 215.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.