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BestRustServers.xyz

66,036 players on 11,645 servers

Online #15,325

RustOps Testing

94.249.246.81:28015 checked 6m ago

oxide

Players

Now0/215
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75114:0015:0016:0018:0019:0020:00Wiped Sun 18 Oct, 15:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0015:0016:0018:0019:0020:00Wiped Sun 18 Oct, 15:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:00 UTC 6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 324 on average
279/325
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 312 on average
742/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 311 on average
400/450
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 293 on average
443/500
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 257 on average
354/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 234 on average
158/250

Quick answers

from the figures on this page

Player Numbers

Where does RustOps Testing sit in the rankings?

Rank #15,325 over the last seven days in player hours: RustOps Testing, inside the top 70% of ranked servers.

Is RustOps Testing busy?

The current player count for RustOps Testing is 0, out of 215 slots. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 0.

Server Tags

RustOps Testing tags: what do they indicate?

The game's server browser reads these tags from RustOps Testing: gmrust (Game mode): Standard survival gameplay; mp215 (Max players): Slot count is 215; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain RustOps Testing?

The BestRustServers.xyz lists that include RustOps Testing are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Information

What Rust version is RustOps Testing on?

On Linux, RustOps Testing runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.

Is the performance on RustOps Testing smooth?

Over 48 hours, it averaged 154 server fps; the lowest was 104. Buildings, deployables and the rest of the world accounted for up to 65,983 entities. Memory use peaked at 1,770 MB. A climbing entity count and low fps are felt by players as lag.

RustOps Testing uptime and reliability: what are they?

At the moment, RustOps Testing is up. About 1 hours ago is when it last restarted, based on its uptime. The first time BestRustServers.xyz saw it was on 18 October 2026.

What is the location of RustOps Testing?

No region is given by RustOps Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 94.249.246.81:28015 is its address.

Settings & Map

RustOps Testing map: which one is it?

Generated by the game, the map on RustOps Testing is procedural, size 3,550, seed 6738. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Wiped 6 hours ago.

What rules and configuration does RustOps Testing have?

No gather rate appears in the name of RustOps Testing. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. Plugins in use: Oxide. VAC: on.

Wipe Information

RustOps Testing wipe schedule: what does it show?

The record holds too few wipes for RustOps Testing to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 6 hours.

Connect

How can I connect to RustOps Testing?

To connect, type client.connect 94.249.246.81:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp215,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard survival gameplay.
mp215
Max players Slot count is 215.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Running build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.