first_server
94.25.228.162:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does first_server sit in the rankings?
In the top 61% of all ranked servers, first_server is #13,778 on player hours for the last seven days.
How many players are on first_server?
The server first_server is currently offline; it was last seen 7 days 18 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Server Tags
How should the tags on first_server be interpreted?
Read by the game's server browser, the tags first_server publishes are: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Slot count is 500; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does first_server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include first_server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is first_server on?
Rust network protocol 2634 and build 166652 on Windows is what first_server uses. Steam updates your game automatically, but it needs to match the protocol to join.
first_server uptime and reliability: what are they?
Offline now for first_server, last seen 7 days 18 hours ago. It was up 2% of the time over the last 7 full days, 3 of 168 hours. On 5 October 2026, BestRustServers.xyz saw it for the first time.
first_server location: where is it?
No region is published by first_server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.25.228.162:28015.
Rules & Map
What is the map on first_server?
A procedural map is what first_server runs, generated by the game.
first_server rules and settings: what are they?
No gather rate appears in the name of first_server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC off.
Wipe Cycle
On what schedule does first_server wipe?
Too few wipes are on record for first_server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 8 days.
Connect
How can I connect to first_server?
Use the F1 console: client.connect 94.25.228.162:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp500- Max players Slot count is 500.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.