Tin & Blood
94.64.104.175:35005 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Tin & Blood?
Over the last seven days, Tin & Blood ranks #15,490 in player hours, which is in the top 70% of ranked servers.
Is Tin & Blood busy?
At this moment, Tin & Blood is offline, with the last sighting 24 days 7 hours ago.
Tags and Filters
What is the meaning of the tags on Tin & Blood?
Read by the game's server browser, the tags Tin & Blood publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Tin & Blood in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Tin & Blood are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is Tin & Blood on?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood uses. Steam updates your game automatically, but it needs to match the protocol to join.
Tin & Blood uptime and reliability: what are they?
Offline now for Tin & Blood, last seen 24 days 7 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 19 September 2026, BestRustServers.xyz saw it for the first time.
Where can Tin & Blood be found?
No region is given by Tin & Blood. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 94.64.104.175:35005 is its address.
Settings & Map
Tin & Blood map: which one is it?
A procedural map of size 6,000 and seed 1789661113 is what Tin & Blood runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Tin & Blood have?
A gather rate is not given in the name Tin & Blood. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
On what schedule does Tin & Blood wipe?
Tin & Blood's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 32 days.
How to Join
Tin & Blood joining: how is it done?
Use the F1 console: client.connect 94.64.104.175:35005. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.