Eternal Rust | DEV
94.67.209.90:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Eternal Rust | DEV sit in the rankings?
Over the last seven days, Eternal Rust | DEV ranks #10,682 in player hours, which is in the top 48% of ranked servers.
How many players are on Eternal Rust | DEV?
The server Eternal Rust | DEV is currently offline; it was last seen 32 hours ago. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 0 players.
Tags and Filters
Eternal Rust | DEV tags: what do they indicate?
The game's server browser reads these tags from Eternal Rust | DEV: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts6 (Group limit): Teams can have at most 6 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Eternal Rust | DEV?
The BestRustServers.xyz lists that include Eternal Rust | DEV are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Eternal Rust | DEV Rust version: which one?
Rust network protocol 2634 and build 167584 on Windows is what Eternal Rust | DEV uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Eternal Rust | DEV and is it online?
Offline now for Eternal Rust | DEV, last seen 32 hours ago. Uptime of 67% across 1 full day: 16 hours up out of 24. On 11 October 2026, BestRustServers.xyz saw it for the first time.
Where can Eternal Rust | DEV be found?
No region is published by Eternal Rust | DEV. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 94.67.209.90:28015 is its address.
Settings & Map
What is the map on Eternal Rust | DEV?
Generated by the game, the map on Eternal Rust | DEV is procedural.
What are the settings and rules for Eternal Rust | DEV?
The name Eternal Rust | DEV carries no gather multiplier. No more than 6 players to a group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
When does Eternal Rust | DEV wipe?
Eternal Rust | DEV's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 4 hours.
Join Server
How can I connect to Eternal Rust | DEV?
Use the F1 console: client.connect 94.67.209.90:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts6,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts6- Group limit Teams can have at most 6 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.