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50,523 players on 11,613 servers

Offline #15,986

SNOW RUST | Development

EU 95.105.16.72:28015 checked 7h ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeakWipe
0123412:0015:0003:0005:0013:0016:00Wiped Mon 12 Oct, 12:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
37/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
14/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
19/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
7/200

Quick answers

from the figures on this page

Player Count

SNOW RUST | Development ranking: what position does it hold?

SNOW RUST | Development ranks #2,522 in Europe and #15,986 overall on player hours over the last seven days, in the top 71% of ranked servers.

Is SNOW RUST | Development busy?

SNOW RUST | Development is not online at the moment; its last appearance was 7 hours ago. The average player count over the last seven days is 0.

Server Tags

How should the tags on SNOW RUST | Development be interpreted?

For SNOW RUST | Development, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): Server browser category: Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does SNOW RUST | Development appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include SNOW RUST | Development are: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Information

What Rust version is SNOW RUST | Development on?

On Linux, SNOW RUST | Development runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.

SNOW RUST | Development uptime and reliability: what are they?

Offline now for SNOW RUST | Development, last seen 7 hours ago. On 12 October 2026, BestRustServers.xyz saw it for the first time.

Where can SNOW RUST | Development be found?

Its EU tag places SNOW RUST | Development in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 95.105.16.72:28015.

Rules & Map

Which map is used on SNOW RUST | Development?

Procedural map: that is what SNOW RUST | Development runs, and it is generated by the game.

SNOW RUST | Development rules and settings: what are they?

The name SNOW RUST | Development carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.

Wipe Information

When does SNOW RUST | Development wipe?

Too few wipes are on record for SNOW RUST | Development to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 35 hours.

Connect

SNOW RUST | Development joining: how is it done?

To connect, type client.connect 95.105.16.72:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.