ZGT - PVE - Rusted World (EU)
95.112.173.15:38015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
ZGT - PVE - Rusted World (EU) ranking: what position does it hold?
Over the last seven days, ZGT - PVE - Rusted World (EU) ranks #15,867 in player hours, which is in the top 72% of ranked servers. In the quad category, its position is #633.
What is the player count on ZGT - PVE - Rusted World (EU)?
The current player count for ZGT - PVE - Rusted World (EU) is 0, out of 100 slots. The average player count over the last seven days is 0.
Server Tags
ZGT - PVE - Rusted World (EU) tags: what do they indicate?
The game's server browser reads these tags from ZGT - PVE - Rusted World (EU): gmsoftcore (Game mode): Softcore rules, which are easier; mp100 (Max players): Slot count is 100; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
ZGT - PVE - Rusted World (EU) operator: who is it?
27 other servers we track also publish a zgt.ddns.net hostname, as does ZGT - PVE - Rusted World (EU), so the same operator most likely runs them.
Where does ZGT - PVE - Rusted World (EU) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include ZGT - PVE - Rusted World (EU): Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Server Information
ZGT - PVE - Rusted World (EU) Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what ZGT - PVE - Rusted World (EU) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on ZGT - PVE - Rusted World (EU)?
Over 48 hours, it averaged 98 server fps; the lowest was 92. The entity count reached 146,570, covering buildings, deployables and all other world objects. Memory use peaked at 2,883 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of ZGT - PVE - Rusted World (EU)?
At the moment, ZGT - PVE - Rusted World (EU) is up. About 2 hours ago is when it last restarted, based on its uptime. It was first seen by BestRustServers.xyz on 15 October 2026.
Where can ZGT - PVE - Rusted World (EU) be found?
Without a region tag, ZGT - PVE - Rusted World (EU)'s name points to Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 95.112.173.15:38015 is its address.
Settings & Map
Which map is used on ZGT - PVE - Rusted World (EU)?
A procedural map of size 5,000 and seed 1477483784 is what ZGT - PVE - Rusted World (EU) runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
ZGT - PVE - Rusted World (EU) rules and settings: what are they?
The name ZGT - PVE - Rusted World (EU) carries no gather multiplier. Listed group: quad, capped at 4 players. It runs softcore, An easier mode from Facepunch: part of your loot stays with you. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
ZGT - PVE - Rusted World (EU) wipe schedule: what does it show?
The record holds too few wipes for ZGT - PVE - Rusted World (EU) to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 16 hours.
Connect
ZGT - PVE - Rusted World (EU) joining: how is it done?
Use the F1 console: client.connect 95.112.173.15:38015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore- Game mode Softcore rules, which are easier.
mp100- Max players Slot count is 100.
ts4- Group limit Teams can have at most 4 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.