Skins
95.139.45.131:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 14:34 UTC 17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Skins ranking: what position does it hold?
Rank #14,305 over the last seven days in player hours: Skins, inside the top 61% of ranked servers.
Is Skins busy?
The server Skins is currently offline; it was last seen 17 days 18 hours ago.
Server Tags
Skins tags: what do they indicate?
Read by the game's server browser, the tags Skins publishes are: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165948 (Build): Build 165948; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Skins?
The BestRustServers.xyz lists that include Skins are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Skins Rust version: which one?
On Windows, Skins runs Rust network protocol 2634 and build 165948. Steam updates your game automatically, but it needs to match the protocol to join.
Skins uptime and reliability: what are they?
Last seen 17 days 18 hours ago, Skins is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 26 September 2026.
What is the location of Skins?
No region is published by Skins. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 95.139.45.131:28015 is its address.
Settings & Map
Skins map: which one is it?
Generated by the game, the map on Skins is procedural.
Skins rules and settings: what are they?
A gather rate is not given in the name Skins. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Schedule
Skins wipe schedule: what does it show?
The record holds too few wipes for Skins to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 17 days 18 hours.
On Skins, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Skins?
Use the F1 console: client.connect 95.139.45.131:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players The server has 500 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs165948- Build Build 165948.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.