TEST
95.167.183.164:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
TEST ranking: what position does it hold?
In the top – of all ranked servers, TEST is #15,515 on player hours for the last seven days.
How many players are on TEST?
At this moment, TEST is offline, with the last sighting 23 days 4 hours ago.
Tags and Filters
How should the tags on TEST be interpreted?
Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
TEST in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include TEST: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
TEST Rust version: which one?
The combination is Rust network protocol 2633 and build 164530 on Windows for TEST. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of TEST?
Last seen 23 days 4 hours ago, TEST is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 20 September 2026, BestRustServers.xyz saw it for the first time.
Where can TEST be found?
No region is published by TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 95.167.183.164:28015 is its address.
Rules & Map
TEST map: which one is it?
A procedural map is what TEST runs, generated by the game.
What are the settings and rules for TEST?
A gather rate is not given in the name TEST. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC protection is on.
Wipe Information
On what schedule does TEST wipe?
The record holds too few wipes for TEST to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 23 days 8 hours.
How to Join
TEST joining: how is it done?
Use the F1 console: client.connect 95.167.183.164:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.