Funzone1
95.216.61.213:60418 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
- usual gap
- 1.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:34 UTC 3d ago | 0 | – | running | 0 |
| Tue 15 Sep, 18:05 UTC 29d ago | 1 | halved by day 1 | 25.9 days | 0 |
| Mon 14 Sep, 13:25 UTC 30d ago | 1 | – | 1.2 days | 0 |
| Sun 13 Sep, 18:07 UTC 31d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Funzone1 ranking: what position does it hold?
Over the last seven days, Funzone1 ranks #15,912 in player hours, which is in the top 72% of ranked servers.
Is Funzone1 busy?
0 of 100 slots are filled on Funzone1 at the moment. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on Funzone1 be interpreted?
For Funzone1, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Funzone1 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Funzone1: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server Information
What Rust version is Funzone1 on?
On Linux, Funzone1 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Funzone1 smooth?
For the past 48 hours, server fps averaged 96, never dropping below 8. Buildings, deployables and the rest of the world accounted for up to 114,621 entities. Memory use peaked at 4,245 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Funzone1 and is it online?
At the moment, Funzone1 is up. The uptime it reports shows a restart roughly 3 days 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Funzone1 location: where is it?
There is no region published by Funzone1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.216.61.213:60418.
Settings & Map
What is the map on Funzone1?
A procedural map of size 4,500 and seed 734127336 is what Funzone1 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Funzone1 rules and settings: what are they?
The name Funzone1 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Cycle
Funzone1 wipe schedule: what does it show?
Once a month Funzone1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 3 days 11 hours. The tags declare wipes once a month.
What happens on wipe day on Funzone1?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.
Connect
What is the process to join Funzone1?
Use the F1 console: client.connect 95.216.61.213:60418. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.