RMS Test Server
EU 95.216.61.213:60427 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of RMS Test Server?
In Europe, RMS Test Server is #2,512; across all ranked servers, #15,867 on player hours over the last seven days, in the top 72%.
What is the player count on RMS Test Server?
0 of 25 slots are filled on RMS Test Server at the moment. The seven-day average player count stands at 0.
Server Tags
How should the tags on RMS Test Server be interpreted?
Read by the game's server browser, the tags RMS Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): This server wipes once a month on the force wipe; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RMS Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RMS Test Server: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server Overview
What Rust version is RMS Test Server on?
On Linux, RMS Test Server runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on RMS Test Server smooth?
Its average server fps over the last 48 hours was 214, with a low of 195. The entity count reached 27,695, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,333 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of RMS Test Server?
At the moment, RMS Test Server is up. The uptime it reports shows a restart roughly 16 days 15 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of RMS Test Server?
In Europe, RMS Test Server lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.216.61.213:60427.
Rules & Map
RMS Test Server map: which one is it?
Generated by the game, the map on RMS Test Server is procedural, size 2,500, seed 2104687778. The map can be viewed on RustMaps from this page, since size and seed fix it.
RMS Test Server rules and settings: what are they?
A gather rate is not given in the name RMS Test Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC: on.
Wipe Schedule
On what schedule does RMS Test Server wipe?
From the force wipe, an estimate is made of RMS Test Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 33 days 22 hours. Its tags give a wipe schedule of one month.
Connect
What is the process to join RMS Test Server?
Use the F1 console: client.connect 95.216.61.213:60427. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp25,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp25- Max players Slots: 25.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.