Test server Neon Rust
EU 95.217.192.152:20530 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTCFW 12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:55 UTC 13d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 14:20 UTC 14d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 19:18 UTC 22d ago | 1 | halved by day 4 | 8.8 days | 0 |
| Tue 15 Sep, 18:29 UTC 28d ago | 1 | halved by day 1 | 6 days | 0 |
| Tue 15 Sep, 12:28 UTC 29d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Test server Neon Rust ranking: what position does it hold?
In Europe, Test server Neon Rust is #2,506; across all ranked servers, #15,901 on player hours over the last seven days, in the top 71%.
How many players are on Test server Neon Rust?
Test server Neon Rust: 0 players now, with 50 slots available. The average player count over the last seven days is 0.
Tags and Filters
Test server Neon Rust tags: what do they indicate?
The game's server browser reads these tags from Test server Neon Rust: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Test server Neon Rust appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Test server Neon Rust are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Test server Neon Rust Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for Test server Neon Rust. Joining requires the same protocol; Steam updates your game for you.
Test server Neon Rust performance: is it smooth?
Its average server fps over the last 48 hours was 30, with a low of 19. It held up to 47,604 entities: everything from buildings to deployables in the world. The maximum memory used was 3,484 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Test server Neon Rust and is it online?
The server is online: Test server Neon Rust. The uptime it reports shows a restart roughly 7 days 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Test server Neon Rust?
Its EU tag places Test server Neon Rust in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 95.217.192.152:20530 is its address.
Rules & Map
Which map is used on Test server Neon Rust?
On Test server Neon Rust, the map is procedural, size 3,000 with seed 9302026, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Test server Neon Rust?
The name Test server Neon Rust carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Information
When does Test server Neon Rust wipe?
The wipe times of Test server Neon Rust are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 21 hours.
What happens on wipe day on Test server Neon Rust?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.5.
Connect
What is the process to join Test server Neon Rust?
To connect, type client.connect 95.217.192.152:20530 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://hosting.alkad.org/.
Server tags
Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.