MR14 Future Map Test
95.24.0.203:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
MR14 Future Map Test ranking: what position does it hold?
Over the last seven days, MR14 Future Map Test ranks #13,885 in player hours, which is in the top 60% of ranked servers.
What is the player count on MR14 Future Map Test?
At this moment, MR14 Future Map Test is offline, with the last sighting 11 days 22 hours ago.
Tags & Lists
What is the meaning of the tags on MR14 Future Map Test?
The game's server browser reads these tags from MR14 Future Map Test: gmrust (Game mode): Rust survival, standard; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does MR14 Future Map Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include MR14 Future Map Test: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
MR14 Future Map Test Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what MR14 Future Map Test uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of MR14 Future Map Test?
Offline now for MR14 Future Map Test, last seen 11 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
Where can MR14 Future Map Test be found?
No region is published by MR14 Future Map Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.24.0.203:28015.
Settings & Map
What rules and configuration does MR14 Future Map Test have?
No gather rate appears in the name of MR14 Future Map Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Cycle
When does MR14 Future Map Test wipe?
Too few wipes are on record for MR14 Future Map Test to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 2 hours.
Join Server
How can I connect to MR14 Future Map Test?
Enter client.connect 95.24.0.203:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Rust survival, standard.
mp5- Max players The server has 5 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.