Testing server
95.26.137.166:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Testing server ranking: what position does it hold?
In the top 59% of all ranked servers, Testing server is #13,130 on player hours for the last seven days.
What is the player count on Testing server?
Testing server is not online at the moment; its last appearance was 2 days 21 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags & Lists
How should the tags on Testing server be interpreted?
For Testing server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slot count is 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Testing server?
These BestRustServers.xyz lists include Testing server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Testing server Rust version: which one?
On Windows, Testing server runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Testing server?
Last seen 2 days 21 hours ago, Testing server is currently offline. It was up 0% of the time over the last 2 full days, 0 of 48 hours. On 11 October 2026, BestRustServers.xyz saw it for the first time.
Testing server location: where is it?
No region is published by Testing server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 95.26.137.166:28015 is its address.
Settings & Map
What are the settings and rules for Testing server?
No gather rate appears in the name of Testing server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Cycle
Testing server wipe schedule: what does it show?
Too few wipes are on record for Testing server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 4 days 1 hours.
How to Join
What is the process to join Testing server?
Use the F1 console: client.connect 95.26.137.166:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slot count is 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.