Testing server
95.26.140.51:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Testing server ranking: what position does it hold?
In the top 47% of all ranked servers, Testing server is #10,557 on player hours for the last seven days.
What is the player count on Testing server?
The server Testing server is currently offline; it was last seen 4 days 13 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Server Tags
How should the tags on Testing server be interpreted?
The game's server browser reads these tags from Testing server: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Testing server?
The BestRustServers.xyz lists that include Testing server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
Testing server Rust version: which one?
On Windows, Testing server runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but it needs to match the protocol to join.
Testing server uptime and reliability: what are they?
Last seen 4 days 13 hours ago, Testing server is currently offline. It was up 0% of the time over the last 3 full days, 0 of 72 hours. The first time BestRustServers.xyz saw it was on 9 October 2026.
What is the location of Testing server?
No region is given by Testing server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 95.26.140.51:28015 is its address.
Settings & Map
Testing server rules and settings: what are they?
No gather rate appears in the name of Testing server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
On what schedule does Testing server wipe?
Testing server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 5 days 2 hours.
How to Join
How can I connect to Testing server?
Enter client.connect 95.26.140.51:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.