Testing server
95.26.141.66:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Testing server sit in the rankings?
Over the last seven days, Testing server ranks #12,444 in player hours, which is in the top 56% of ranked servers.
How many players are on Testing server?
The server Testing server is currently offline; it was last seen 3 days 19 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags and Filters
How should the tags on Testing server be interpreted?
The game's server browser reads these tags from Testing server: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slot count is 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Testing server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Testing server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is Testing server on?
Rust network protocol 2634 and build 167398 on Windows is what Testing server uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Testing server?
Last seen 3 days 19 hours ago, Testing server is currently offline. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. On 10 October 2026, BestRustServers.xyz saw it for the first time.
Testing server location: where is it?
No region is published by Testing server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 95.26.141.66:28015 is its address.
Rules and Settings
What are the settings and rules for Testing server?
A gather rate is not given in the name Testing server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Information
When does Testing server wipe?
Testing server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 3 days 20 hours.
Connect
What is the process to join Testing server?
To connect, type client.connect 95.26.141.66:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slot count is 1.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.