Testing server
95.26.143.239:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Testing server?
In the top 52% of all ranked servers, Testing server is #11,560 on player hours for the last seven days.
Is Testing server busy?
The server Testing server is currently offline; it was last seen 30 hours ago. Averaged across the last seven days: 1 players, peaking at 1. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Testing server be interpreted?
Read by the game's server browser, the tags Testing server publishes are: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Testing server?
The BestRustServers.xyz lists that include Testing server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Testing server Rust version: which one?
On Windows, Testing server runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Testing server?
Last seen 30 hours ago, Testing server is currently offline. 0 of 24 hours online over the last 1 full day, giving an uptime of 0%. The first time BestRustServers.xyz saw it was on 12 October 2026.
Testing server location: where is it?
No region is published by Testing server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.26.143.239:28015.
Rules & Map
Testing server rules and settings: what are they?
The name Testing server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Information
When does Testing server wipe?
The record holds too few wipes for Testing server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 39 hours.
Connect
What is the process to join Testing server?
Use the F1 console: client.connect 95.26.143.239:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slot count is 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.