Testing server
95.26.144.163:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Testing server ranking: what position does it hold?
In the top 61% of all ranked servers, Testing server is #14,326 on player hours for the last seven days.
What is the player count on Testing server?
Testing server is not online at the moment; its last appearance was 17 days 17 hours ago.
Tags and Filters
Testing server tags: what do they indicate?
For Testing server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Testing server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Testing server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is Testing server on?
Rust network protocol 2633 and build 165217 on Windows is what Testing server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Testing server uptime and reliability: what are they?
Last seen 17 days 17 hours ago, Testing server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 26 September 2026.
Testing server location: where is it?
There is no region published by Testing server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 95.26.144.163:28015.
Rules & Map
What rules and configuration does Testing server have?
The name Testing server carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Cycle
When does Testing server wipe?
Testing server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 20 days 17 hours.
How to Join
How can I connect to Testing server?
Use the F1 console: client.connect 95.26.144.163:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slots: 1.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.