Majestat Development Server #2
EU 95.50.97.86:28915 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Majestat Development Server #2 sit in the rankings?
Player hours over the last seven days place Majestat Development Server #2 at #2,296 in Europe, and at #12,059 in the top 54% of ranked servers.
What is the player count on Majestat Development Server #2?
0 of 4 slots are filled on Majestat Development Server #2 at the moment. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 1.
Tags and Filters
Majestat Development Server #2 tags: what do they indicate?
The game's server browser reads these tags from Majestat Development Server #2: gmvanilla (Game mode): Vanilla survival gameplay; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Majestat Development Server #2?
These BestRustServers.xyz lists include Majestat Development Server #2: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Majestat Development Server #2 Rust version: which one?
On Linux, Majestat Development Server #2 runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
Majestat Development Server #2 uptime and reliability: what are they?
Majestat Development Server #2 is currently online. 24 of 24 hours online over the last 1 full day, giving an uptime of 100%. The first time BestRustServers.xyz saw it was on 12 October 2026.
What is the location of Majestat Development Server #2?
In Europe, Majestat Development Server #2 lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.50.97.86:28915.
Rules and Settings
Majestat Development Server #2 map: which one is it?
Procedural map: that is what Majestat Development Server #2 runs, and it is generated by the game.
Majestat Development Server #2 rules and settings: what are they?
A gather rate is not given in the name Majestat Development Server #2. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Schedule
When does Majestat Development Server #2 wipe?
The record holds too few wipes for Majestat Development Server #2 to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 2 days 22 hours.
Connect
Majestat Development Server #2 joining: how is it done?
To connect, type client.connect 95.50.97.86:28915 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp4- Max players Slots: 4.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.