Codex Heap Crash Current Recheck
96.55.62.126:59626 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Is Codex Heap Crash Current Recheck busy?
At this moment, Codex Heap Crash Current Recheck is offline, with the last sighting 31 days 7 hours ago.
Tags & Lists
What is the meaning of the tags on Codex Heap Crash Current Recheck?
Read by the game's server browser, the tags Codex Heap Crash Current Recheck publishes are: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163696 (Build): Running build 163696; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Codex Heap Crash Current Recheck appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Codex Heap Crash Current Recheck are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Codex Heap Crash Current Recheck Rust version: which one?
The combination is Rust network protocol 2633 and build 163696 on Windows for Codex Heap Crash Current Recheck. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Codex Heap Crash Current Recheck?
Offline now for Codex Heap Crash Current Recheck, last seen 31 days 7 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Codex Heap Crash Current Recheck?
No region is published by Codex Heap Crash Current Recheck. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 96.55.62.126:59626.
Settings & Map
What is the map on Codex Heap Crash Current Recheck?
A procedural map is what Codex Heap Crash Current Recheck runs, generated by the game.
What are the settings and rules for Codex Heap Crash Current Recheck?
A gather rate is not given in the name Codex Heap Crash Current Recheck. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Schedule
On what schedule does Codex Heap Crash Current Recheck wipe?
Codex Heap Crash Current Recheck's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 31 days 7 hours.
Join Server
What is the process to join Codex Heap Crash Current Recheck?
To connect, type client.connect 96.55.62.126:59626 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players The server has 4 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163696- Build Running build 163696.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.