My Private PVE Server
97.160.52.16:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does My Private PVE Server sit in the rankings?
Rank #7,626 over the last seven days in player hours: My Private PVE Server, inside the top 34% of ranked servers.
Is My Private PVE Server busy?
The server My Private PVE Server is currently offline; it was last seen 3 days 3 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
What is the meaning of the tags on My Private PVE Server?
Read by the game's server browser, the tags My Private PVE Server publishes are: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does My Private PVE Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include My Private PVE Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
My Private PVE Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for My Private PVE Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of My Private PVE Server?
Offline now for My Private PVE Server, last seen 3 days 3 hours ago. It was up 12% of the time over the last 6 full days, 17 of 144 hours. It was first seen by BestRustServers.xyz on 7 October 2026.
What is the location of My Private PVE Server?
No region is published by My Private PVE Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 97.160.52.16:28115.
Settings & Map
What is the map on My Private PVE Server?
Procedural map: that is what My Private PVE Server runs, and it is generated by the game.
What are the settings and rules for My Private PVE Server?
No gather rate appears in the name of My Private PVE Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Cycle
My Private PVE Server wipe schedule: what does it show?
Too few wipes are on record for My Private PVE Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 7 days 2 hours.
Connect
My Private PVE Server joining: how is it done?
Use the F1 console: client.connect 97.160.52.16:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slot count is 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.