Fields Of Rust PVE Test Server
99.249.126.208:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:24 UTCFW 13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Fields Of Rust PVE Test Server?
In the top 19% of all ranked servers, Fields Of Rust PVE Test Server is #4,275 on player hours for the last seven days.
How many players are on Fields Of Rust PVE Test Server?
The current player count for Fields Of Rust PVE Test Server is 1. Averaged across the last seven days: 1 players, peaking at 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on Fields Of Rust PVE Test Server be interpreted?
The game's server browser reads these tags from Fields Of Rust PVE Test Server: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slot count is 0; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Fields Of Rust PVE Test Server?
These BestRustServers.xyz lists include Fields Of Rust PVE Test Server: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Fields Of Rust PVE Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Windows for Fields Of Rust PVE Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
Fields Of Rust PVE Test Server performance: is it smooth?
Its average server fps over the last 48 hours was 138, with a low of 100. The entity count reached 57,433, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,793 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Fields Of Rust PVE Test Server?
At the moment, Fields Of Rust PVE Test Server is up. According to its reported uptime, the last restart was about 3 days 7 hours ago. Over the past 7 full days, it was online 117 of 168 hours, 70% of the time. On 29 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Fields Of Rust PVE Test Server?
No region is given by Fields Of Rust PVE Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 99.249.126.208:28015.
Rules & Map
What is the map on Fields Of Rust PVE Test Server?
On Fields Of Rust PVE Test Server, the map is procedural, size 3,000 with seed 6738, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
Fields Of Rust PVE Test Server rules and settings: what are they?
A gather rate is not given in the name Fields Of Rust PVE Test Server. The default cap of 8 players per group is in force. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does Fields Of Rust PVE Test Server wipe?
Once a month Fields Of Rust PVE Test Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 13 days 14 hours.
On Fields Of Rust PVE Test Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 3 players. 24 hours after the latest wipe, the crowd hit its peak.
How to Join
Fields Of Rust PVE Test Server joining: how is it done?
Use the F1 console: client.connect 99.249.126.208:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slot count is 0.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.