The Dojo | 2x
99.46.155.82:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC 9d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of The Dojo | 2x?
Rank #3,998 over the last seven days in player hours: The Dojo | 2x, inside the top 18% of ranked servers.
What is the player count on The Dojo | 2x?
The current player count for The Dojo | 2x is 0, out of 100 slots. Averaged across the last seven days: 1 players, peaking at 5. In the last 48 hours, 21:00 UTC saw the highest activity, with an average of 2 players.
Server Tags
What is the meaning of the tags on The Dojo | 2x?
Read by the game's server browser, the tags The Dojo | 2x publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain The Dojo | 2x?
The BestRustServers.xyz lists that include The Dojo | 2x are: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
The Dojo | 2x Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for The Dojo | 2x. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on The Dojo | 2x smooth?
Its average server fps over the last 48 hours was 132, with a low of 80. Buildings, deployables and the rest of the world accounted for up to 120,455 entities. At its highest, memory usage was 4,414 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of The Dojo | 2x?
At the moment, The Dojo | 2x is up. About 2 days 19 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 3 October 2026.
The Dojo | 2x location: where is it?
No region is given by The Dojo | 2x. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 99.46.155.82:28015 is its address.
Rules & Map
The Dojo | 2x map: which one is it?
A procedural map of size 4,500 and seed 55412 is what The Dojo | 2x runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
The Dojo | 2x rules and settings: what are they?
2x gather: that is the rate The Dojo | 2x states in its name. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
The Dojo | 2x wipe schedule: what does it show?
Too few wipes are on record for The Dojo | 2x to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 18 hours.
What happens on wipe day on The Dojo | 2x?
The average busiest point of its recent wipes was 4 players. 27 hours after the latest wipe, the crowd hit its peak.
Join Server
The Dojo | 2x joining: how is it done?
Use the F1 console: client.connect 99.46.155.82:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.