Dev Test 10x
102.132.245.88:27915 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTCFW 13d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:04 UTC 20d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Dev Test 10x?
Rank #16,084 over the last seven days in player hours: Dev Test 10x, inside the top 69% of ranked servers.
How many players are on Dev Test 10x?
Dev Test 10x is not online at the moment; its last appearance was 13 days 8 hours ago.
Tags & Lists
How should the tags on Dev Test 10x be interpreted?
Read by the game's server browser, the tags Dev Test 10x publishes are: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptnone (Networking): none is the network layer in use; $rfra (Region code): Listed region code: fra; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; stok (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Dev Test 10x?
The BestRustServers.xyz lists that include Dev Test 10x are: 10x Rust servers and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Overview
What Rust version is Dev Test 10x on?
Rust network protocol 2634 and build 166494 on Linux is what Dev Test 10x uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Dev Test 10x and is it online?
Last seen 13 days 8 hours ago, Dev Test 10x is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 24 September 2026.
Dev Test 10x location: where is it?
No region is given by Dev Test 10x, and its region code is fra. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 102.132.245.88:27915 is its address.
Settings & Map
Which map is used on Dev Test 10x?
Procedural map: that is what Dev Test 10x runs, and it is generated by the game.
What are the settings and rules for Dev Test 10x?
By its name, the gather rate is 10x on Dev Test 10x. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. VAC protection is on.
Wipe Information
On what schedule does Dev Test 10x wipe?
The record holds too few wipes for Dev Test 10x to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 13 days 10 hours.
On Dev Test 10x, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to Dev Test 10x?
Enter client.connect 102.132.245.88:27915 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptnone- Networking none is the network layer in use.
$rfra- Region code Listed region code: fra.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Other
stok- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.