[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
OC 103.152.197.155:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 61% in OC, and #352 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 06:01 UTC, in 2d 1h. Its weekly schedule tag · low confidence
- usual gap
- 0.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 2d 1hFri 16 Oct, 06:01 UTC
- 9d 1hFri 23 Oct, 06:01 UTC
- 16d 1hFri 30 Oct, 06:01 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 23d 1hFri 6 Nov, 06:01 UTC
- 30d 1hFri 13 Nov, 06:01 UTC
- 37d 1hFri 20 Nov, 06:01 UTC
- 44d 1hFri 27 Nov, 06:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 06:01 UTC 4d ago | 2 | – | running | 0 |
| Thu 8 Oct, 21:32 UTC 5d ago | 2 | – | 0.4 days | 0 |
| Wed 7 Oct, 21:23 UTC 6d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla ranking: what position does it hold?
In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #135; across all ranked servers, #5,958 on player hours over the last seven days, in the top 27%. Within the quad group, it is #352.
How many players are on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 0 players now, with 20 slots available. Averaged across the last seven days: 0 players, peaking at 2. The busiest time in the last 48 hours was 05:00 UTC, when the average player count was 1.
Tags & Lists
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla tags: what do they indicate?
The game's server browser reads these tags from [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: gmrust (Game mode): Rust survival, standard; mp20 (Max players): Slot count is 20; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; OC (Oceania): Server browser category: Oceania. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
These BestRustServers.xyz lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers by live players, Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server Details
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
For the past 48 hours, server fps averaged 224, never dropping below 88. It held up to 29,687 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,134 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla and is it online?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is currently online. About 8 hours ago is when it last restarted, based on its uptime. It was up 88% of the time over the last 7 full days, 147 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Its OC tag places [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla in Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 103.152.197.155:28015 is its address.
Rules & Map
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla map: which one is it?
On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, the map is procedural, size 2,500 with seed 77760, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla have?
3x gather: that is the rate [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla states in its name. Listed group: quad, capped at 4 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Cycle
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe schedule: what does it show?
Its tag supplies the prediction for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, because too few wipes are on record to confirm the schedule. On Friday 16 October at 06:01 UTC the next wipe is due. The world in play was made 4 days 22 hours. Weekly wipes are declared in its tags.
On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 2 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Use the F1 console: client.connect 103.152.197.155:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://erodednetworks.com/servers/2.
Server tags
Published as mp20,ptrak,$r?,v2634,^w,^v,OC,gmrust,cs167781,ts4,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players Slot count is 20.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
OC- Oceania Server browser category: Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.