Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base
OC 103.193.80.111:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 36% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence
- usual gap
- 4.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:31 UTC 6d ago | 2 | – | running | 0 |
| Fri 2 Oct, 08:03 UTC 11d ago | 2 | held half | 4.9 days | 0 |
| Thu 1 Oct, 06:01 UTC 12d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 22:06 UTC 28d ago | 0 | – | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base ranks #80 in Oceania and #3,038 overall on player hours over the last seven days, in the top 14% of ranked servers.
What is the player count on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: 0 players now, with 50 slots available. Averaged across the last seven days: 1 players, peaking at 7. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 4 players.
Tags and Filters
What is the meaning of the tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
The game's server browser reads these tags from Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; OC (Oceania): In the server browser it appears under Oceania. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base are: Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server Overview
What Rust version is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on?
Rust network protocol 2634 and build 167231 on Windows is what Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
Over 48 hours, it averaged 101 server fps; the lowest was 74. It held up to 255,465 entities: everything from buildings to deployables in the world. The maximum memory used was 5,302 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
At the moment, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is up. The uptime it reports shows a restart roughly 2 hours ago. Over the past 7 full days, it was online 165 of 168 hours, 98% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
In Oceania, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base lists itself with its OC tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 103.193.80.111:28080.
Rules & Map
What is the map on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
A procedural map of size 6,000 and seed 481981 is what Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base rules and settings: what are they?
A gather rate is not given in the name Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
When does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe?
The force wipe is the one monthly wipe on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 6 days 10 hours. The tags declare wipes once a month.
What happens on wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
The average busiest point of its recent wipes was 2 players. 47 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base joining: how is it done?
Enter client.connect 103.193.80.111:28080 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/kuruA7cmqg.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Game build number: 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
OC- Oceania In the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.