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92,395 players on 11,795 servers

Online #543

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

OC 103.193.81.106:28015 checked 7m ago

2x biweekly wipes moddedoxide

Players

Now0/50
Peak, 48 hours16
7-day average38
7-day peak331
AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 2% of all ranked servers, top 8% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 23:00 UTC, in 10d 5h. Its biweekly schedule tag · low confidence

usual gap
5.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
217
players, last three wipes
crowd held
0%
else halves by day 1.5

Coming wipes

  • 10d 5hFri 23 Oct, 23:00 UTC
  • 23d 1hThu 5 Nov, 19:00 UTCFW
  • 24d 5hFri 6 Nov, 23:00 UTC
  • 38d 5hFri 20 Nov, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC 3d ago 331 +29 queue – running 61
Thu 1 Oct, 17:50 UTCFW 11d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC 17d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC 18d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
0/50
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average
2/75
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 49 on average
7/75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average
1/100
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average
1/100
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average
40/150

Quick answers

from the figures on this page

Player Count

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly ranking: what position does it hold?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly ranks #17 in Oceania and #543 overall on player hours over the last seven days, in the top 2% of ranked servers.

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly busy?

0 of 50 slots are filled on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly at the moment. The average player count over the last seven days is 38, with a peak of 331. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 14.

Server Tags

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly tags: what do they indicate?

For Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; OC (Oceania): In the server browser it appears under Oceania; oxidation (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Who operates Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

No other server we track uses the eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes.

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are: Rust servers with 2x gather rate, Oceania Rust servers and Best modded Rust servers. These filters on the server list display it: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

Server Information

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly Rust version: which one?

The combination is Rust network protocol 2634 and build 167584 on Linux for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Its average server fps over the last 48 hours was 30, with a low of 30. It held up to 173,022 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,321 MB. Players feel lag when fps is low and entity count climbs.

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly uptime and reliability: what are they?

At the moment, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is up. According to its reported uptime, the last restart was about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Its OC tag places Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in Oceania. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 103.193.81.106:28015 is its address.

Rules and Settings

What is the map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Generated by the game, the map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is procedural, size 4,250, seed 2263. On RustMaps, from this page, the same size and seed show the same map. Map: discord.gg/eternalrust.

What rules and configuration does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly have?

2x gather: that is the rate Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly states in its name. Up to 16 players per group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.

Wipe Cycle

On what schedule does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe?

The prediction for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly follows its tag, since too few wipes are on record to confirm its schedule. Friday 23 October at 23:00 UTC is when the next wipe is due. Its world dates from 3 days 18 hours. A two-week wipe schedule is given in its tags.

What happens on wipe day on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Across its recent wipes, the busiest point averaged 217 players. On the latest wipe the crowd peaked 3 hours in, with a queue of 29 beyond it. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.5.

Join Server

How can I connect to Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Use the F1 console: client.connect 103.193.81.106:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://eternalrust.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmrust,cs167584,ts16,^o^z,oxidation

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players The server has 50 slots.
ts16
Group limit 16 is the largest team allowed.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Wipe schedule

^b
Biweekly Wipe cycle: biweekly.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Region

OC
Oceania In the server browser it appears under Oceania.

Other

oxidation
Custom tag Owner- or plugin-set tag, not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.