[SEA] facepunch Premium 10
EA 121.180.200.209:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[SEA] facepunch Premium 10 ranking: what position does it hold?
In Asia, [SEA] facepunch Premium 10 is #490; across all ranked servers, #15,950 on player hours over the last seven days, in the top 69%.
What is the player count on [SEA] facepunch Premium 10?
The server [SEA] facepunch Premium 10 is currently offline; it was last seen 12 days 19 hours ago.
Tags & Lists
How should the tags on [SEA] facepunch Premium 10 be interpreted?
The game's server browser reads these tags from [SEA] facepunch Premium 10: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[SEA] facepunch Premium 10 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [SEA] facepunch Premium 10 are: Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [SEA] facepunch Premium 10 on?
Rust network protocol 2634 and build 166494 on Windows is what [SEA] facepunch Premium 10 uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of [SEA] facepunch Premium 10?
Last seen 12 days 19 hours ago, [SEA] facepunch Premium 10 is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
Where can [SEA] facepunch Premium 10 be found?
With its EA tag, [SEA] facepunch Premium 10 lists itself in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 121.180.200.209:28015 is its address.
Rules and Settings
Which map is used on [SEA] facepunch Premium 10?
On [SEA] facepunch Premium 10, the map is procedural, size 4,500 with seed 201878573, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [SEA] facepunch Premium 10 have?
A gather rate is not given in the name [SEA] facepunch Premium 10. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Information
[SEA] facepunch Premium 10 wipe schedule: what does it show?
An estimate from the force wipe gives [SEA] facepunch Premium 10's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 20 hours. Monthly wipes appear in its tags.
Join Server
[SEA] facepunch Premium 10 joining: how is it done?
Use the F1 console: client.connect 121.180.200.209:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166494,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Region
EA- East Asia The server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.