[EA]Japan-Server |PvP|
EA 133.117.73.110:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:55 UTC, in 16h. Its biweekly schedule tag · low confidence
- usual gap
- 15.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 16hThu 15 Oct, 18:55 UTC
- 14d 16hThu 29 Oct, 18:55 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 28d 16hThu 12 Nov, 18:55 UTC
- 42d 16hThu 26 Nov, 18:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:55 UTCFW 13d ago | 4 | – | running | 0 |
| Wed 16 Sep, 13:05 UTC 28d ago | 0 | – | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [EA]Japan-Server |PvP| sit in the rankings?
[EA]Japan-Server |PvP| ranks #384 in Asia and #6,514 overall on player hours over the last seven days, in the top 29% of ranked servers.
Is [EA]Japan-Server |PvP| busy?
The current player count for [EA]Japan-Server |PvP| is 0, out of 100 slots. The average player count over the last seven days is 0, with a peak of 2. The busiest time in the last 48 hours was 03:00 UTC, when the average player count was 1.
Tags & Lists
[EA]Japan-Server |PvP| tags: what do they indicate?
Read by the game's server browser, the tags [EA]Japan-Server |PvP| publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [EA]Japan-Server |PvP| appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [EA]Japan-Server |PvP| are: Best modded Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [EA]Japan-Server |PvP| on?
Rust network protocol 2634 and build 166494 on Linux is what [EA]Japan-Server |PvP| uses. Steam updates your game automatically, but it needs to match the protocol to join.
[EA]Japan-Server |PvP| performance: is it smooth?
Its average server fps over the last 48 hours was 98, with a low of 68. It held up to 101,306 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,176 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [EA]Japan-Server |PvP|?
[EA]Japan-Server |PvP| is currently online. According to its reported uptime, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
[EA]Japan-Server |PvP| location: where is it?
Its EA tag places [EA]Japan-Server |PvP| in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.117.73.110:28015.
Settings & Map
[EA]Japan-Server |PvP| map: which one is it?
A procedural map of size 4,096 and seed 1337 is what [EA]Japan-Server |PvP| runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for [EA]Japan-Server |PvP|?
The name [EA]Japan-Server |PvP| carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
[EA]Japan-Server |PvP| wipe schedule: what does it show?
Its tag supplies the prediction for [EA]Japan-Server |PvP|, because too few wipes are on record to confirm the schedule. Due next is a wipe on Thursday 15 October at 18:55 UTC. The world in play was made 13 days 6 hours. Its tags declare wipes every two weeks.
What happens on wipe day on [EA]Japan-Server |PvP|?
The average busiest point of its recent wipes was 2 players. 14 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join [EA]Japan-Server |PvP|?
To connect, type client.connect 133.117.73.110:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/473S8yCnC7.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EA- East Asia In the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.