[Local] Build & Practice Server
133.201.143.224:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTCFW 12d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:05 UTC 27d ago | 1 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[Local] Build & Practice Server ranking: what position does it hold?
In the top 61% of all ranked servers, [Local] Build & Practice Server is #13,890 on player hours for the last seven days.
How many players are on [Local] Build & Practice Server?
The server [Local] Build & Practice Server is currently offline; it was last seen 10 days 5 hours ago.
Tags and Filters
What is the meaning of the tags on [Local] Build & Practice Server?
The game's server browser reads these tags from [Local] Build & Practice Server: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [Local] Build & Practice Server?
The BestRustServers.xyz lists that include [Local] Build & Practice Server are: Best Rust build servers and Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[Local] Build & Practice Server Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is [Local] Build & Practice Server and is it online?
Last seen 10 days 5 hours ago, [Local] Build & Practice Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 17 September 2026.
[Local] Build & Practice Server location: where is it?
No region is published by [Local] Build & Practice Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 133.201.143.224:28015 is its address.
Rules & Map
[Local] Build & Practice Server map: which one is it?
Generated by the game, the map on [Local] Build & Practice Server is procedural.
What are the settings and rules for [Local] Build & Practice Server?
A gather rate is not given in the name [Local] Build & Practice Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is on.
Wipe Information
On what schedule does [Local] Build & Practice Server wipe?
[Local] Build & Practice Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 17 hours.
On [Local] Build & Practice Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Join Server
[Local] Build & Practice Server joining: how is it done?
Enter client.connect 133.201.143.224:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.