[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events
EU 136.243.54.148:2365 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTCFW 12d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Player hours over the last seven days place [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events at #1,103 in Europe, and at #2,946 in the top 13% of ranked servers.
How many players are on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
0 of 100 slots are filled on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events at the moment. Averaged across the last seven days: 1 players, peaking at 6. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.
Tags and Filters
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events tags: what do they indicate?
For [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): In the server browser it appears under Europe; sc1 (Custom tag): A non-standard tag, set by the owner or a plugin. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events are: Rust servers in Europe, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events uses. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events performance: is it smooth?
For the past 48 hours, server fps averaged 110, never dropping below 55. Buildings, deployables and the rest of the world accounted for up to 116,482 entities. Memory use peaked at 4,366 MB. A climbing entity count and low fps are felt by players as lag.
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events uptime and reliability: what are they?
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is currently online. According to its reported uptime, the last restart was about 9 hours ago. Over the past 7 full days, it was online 165 of 168 hours, 98% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
In Europe, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 136.243.54.148:2365 is its address.
Rules & Map
What is the map on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
A procedural map of size 4,000 and seed 304626451 is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events rules and settings: what are they?
No gather rate appears in the name of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Information
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipe schedule: what does it show?
The force wipe is the one monthly wipe on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 21 hours. Monthly wipes appear in its tags.
On [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 4 players. 19 hours after the latest wipe, the crowd hit its peak.
Connect
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events joining: how is it done?
Use the F1 console: client.connect 136.243.54.148:2365. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://store.quackplay.com is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^p,^m,EU,^p,gmrust,cs167058,sc1,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe In the server browser it appears under Europe.
Other
sc1- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.