[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU 64.40.9.219:28017 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
- wipe-day peak
- 64 players, last three wipes
Coming wipes
- 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 64, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTCFW 12d ago | 64 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit in the rankings?
Player hours over the last seven days place [PvE] Relic Europe | No Killing | No Raiding | No Decay at #266 in Europe, and at #639 in the top 3% of ranked servers.
How many players are on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The current player count for [PvE] Relic Europe | No Killing | No Raiding | No Decay is 16, out of 200 slots. The average player count over the last seven days is 28, with a peak of 53. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 47 players.
Server Tags
How should the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay be interpreted?
The game's server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slots: 200; ts30 (Group limit): Teams can have at most 30 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who operates [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Both [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track publish a relicpve.com hostname, so they are most likely run by the same operator.
Which lists and filters on BestRustServers.xyz contain [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The BestRustServers.xyz lists that include [PvE] Relic Europe | No Killing | No Raiding | No Decay are: Rust servers in Europe, Best modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Server Overview
What Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?
The combination is Rust network protocol 2634 and build 167398 on Linux for [PvE] Relic Europe | No Killing | No Raiding | No Decay. Steam updates your game automatically, but it needs to match the protocol to join.
[PvE] Relic Europe | No Killing | No Raiding | No Decay performance: is it smooth?
For the past 48 hours, server fps averaged 65, never dropping below 38. Buildings, deployables and the rest of the world accounted for up to 231,780 entities. The maximum memory used was 10,439 MB. A climbing entity count and low fps are felt by players as lag.
[PvE] Relic Europe | No Killing | No Raiding | No Decay uptime and reliability: what are they?
The server is online: [PvE] Relic Europe | No Killing | No Raiding | No Decay. The uptime it reports shows a restart roughly 43 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[PvE] Relic Europe | No Killing | No Raiding | No Decay location: where is it?
Its EU tag places [PvE] Relic Europe | No Killing | No Raiding | No Decay in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.9.219:28017.
Rules and Settings
[PvE] Relic Europe | No Killing | No Raiding | No Decay map: which one is it?
A procedural map of size 4,500 and seed 1722427781 is what [PvE] Relic Europe | No Killing | No Raiding | No Decay runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [PvE] Relic Europe | No Killing | No Raiding | No Decay have?
A gather rate is not given in the name [PvE] Relic Europe | No Killing | No Raiding | No Decay. Up to 30 players per group. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
[PvE] Relic Europe | No Killing | No Raiding | No Decay wipe schedule: what does it show?
Once a month [PvE] Relic Europe | No Killing | No Raiding | No Decay wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 8 hours. The tags declare wipes once a month.
On [PvE] Relic Europe | No Killing | No Raiding | No Decay, what occurs on wipe day?
An average peak of 64 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
Connect
[PvE] Relic Europe | No Killing | No Raiding | No Decay joining: how is it done?
Enter client.connect 64.40.9.219:28017 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://relicpve.com.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^r,EU,^p,gmrust,cs167398,ts30,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slots: 200.
ts30- Group limit Teams can have at most 30 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^r- Roleplay Roleplay server.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.