TechHeads | Chill | All Monuments
OC 139.5.166.21:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
TechHeads | Chill | All Monuments ranking: what position does it hold?
In Oceania, TechHeads | Chill | All Monuments is #190; across all ranked servers, #15,948 on player hours over the last seven days, in the top 72%.
What is the player count on TechHeads | Chill | All Monuments?
The server TechHeads | Chill | All Monuments is currently offline; it was last seen 2 days 18 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
TechHeads | Chill | All Monuments tags: what do they indicate?
The game's server browser reads these tags from TechHeads | Chill | All Monuments: gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does TechHeads | Chill | All Monuments appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include TechHeads | Chill | All Monuments are: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
TechHeads | Chill | All Monuments Rust version: which one?
On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of TechHeads | Chill | All Monuments?
Offline now for TechHeads | Chill | All Monuments, last seen 2 days 18 hours ago. Over the past 2 full days, it was online 0 of 48 hours, 0% of the time. It was first seen by BestRustServers.xyz on 11 October 2026.
Where can TechHeads | Chill | All Monuments be found?
In Oceania, TechHeads | Chill | All Monuments lists itself with its OC tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 139.5.166.21:28015.
Rules and Settings
Which map is used on TechHeads | Chill | All Monuments?
Procedural map: that is what TechHeads | Chill | All Monuments runs, and it is generated by the game.
What rules and configuration does TechHeads | Chill | All Monuments have?
A gather rate is not given in the name TechHeads | Chill | All Monuments. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Information
When does TechHeads | Chill | All Monuments wipe?
TechHeads | Chill | All Monuments's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 2 hours.
Join Server
TechHeads | Chill | All Monuments joining: how is it done?
Enter client.connect 139.5.166.21:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp20- Max players The server has 20 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Region
OC- Oceania In the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.