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32,767 players on 11,456 servers

Online #11,980

[TW][PVE] PreuBen - Build, Survive, Explore

139.99.22.8:22224 checked 9m ago

moddedoxide

Players

Now0/64
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average
14/100
13/50
6/188
3/150
風紀委員 堤防部EA · groups of 8+ · 1 on average
1/30
【南瓜】Build-TestEA · groups of 8+ · 11 on average
10/101

Quick answers

from the figures on this page

Population

Where does [TW][PVE] PreuBen - Build, Survive, Explore sit in the rankings?

Over the last seven days, [TW][PVE] PreuBen - Build, Survive, Explore ranks #11,980 in player hours, which is in the top 54% of ranked servers.

How many players are on [TW][PVE] PreuBen - Build, Survive, Explore?

The current player count for [TW][PVE] PreuBen - Build, Survive, Explore is 0, out of 64 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 0.

Tags & Lists

How should the tags on [TW][PVE] PreuBen - Build, Survive, Explore be interpreted?

The game's server browser reads these tags from [TW][PVE] PreuBen - Build, Survive, Explore: gmrust (Game mode): Survival as standard in Rust; mp64 (Max players): Slot count is 64; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.

[TW][PVE] PreuBen - Build, Survive, Explore in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include [TW][PVE] PreuBen - Build, Survive, Explore are: Best modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

[TW][PVE] PreuBen - Build, Survive, Explore Rust version: which one?

The combination is Rust network protocol 2634 and build 166652 on Linux for [TW][PVE] PreuBen - Build, Survive, Explore. Steam updates your game automatically, but it needs to match the protocol to join.

[TW][PVE] PreuBen - Build, Survive, Explore performance: is it smooth?

Its average server fps over the last 48 hours was 240, with a low of 240. The entity count reached 3,171, covering buildings, deployables and all other world objects. The maximum memory used was 2,484 MB. A climbing entity count and low fps are felt by players as lag.

[TW][PVE] PreuBen - Build, Survive, Explore uptime and reliability: what are they?

At the moment, [TW][PVE] PreuBen - Build, Survive, Explore is up. According to its reported uptime, the last restart was about 5 days 10 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 2 October 2026, BestRustServers.xyz saw it for the first time.

[TW][PVE] PreuBen - Build, Survive, Explore location: where is it?

No region tag is published by [TW][PVE] PreuBen - Build, Survive, Explore, but its name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 139.99.22.8:22224 is its address.

Rules & Map

[TW][PVE] PreuBen - Build, Survive, Explore map: which one is it?

On [TW][PVE] PreuBen - Build, Survive, Explore, the map is procedural, size 1,000 with seed 50000, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does [TW][PVE] PreuBen - Build, Survive, Explore have?

A gather rate is not given in the name [TW][PVE] PreuBen - Build, Survive, Explore. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.

Wipe Information

On what schedule does [TW][PVE] PreuBen - Build, Survive, Explore wipe?

[TW][PVE] PreuBen - Build, Survive, Explore's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 days 4 hours.

Join Server

[TW][PVE] PreuBen - Build, Survive, Explore joining: how is it done?

Enter client.connect 139.99.22.8:22224 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/Preuben is its website.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp64
Max players Slot count is 64.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166652
Build Running build 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.