MadRust PVE - Get Achievements
NA 144.217.125.40:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
- wipe-day peak
- 50 players, last three wipes
Coming wipes
- 21d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTCFW 13d ago | 50 +5 queue | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
MadRust PVE - Get Achievements ranking: what position does it hold?
In North America, MadRust PVE - Get Achievements is #130; across all ranked servers, #752 on player hours over the last seven days, in the top 3%.
How many players are on MadRust PVE - Get Achievements?
The current player count for MadRust PVE - Get Achievements is 11, out of 50 slots. The average player count over the last seven days is 20, with a peak of 43. In the last 48 hours, 16:00 UTC saw the highest activity, with an average of 27 players.
Tags and Filters
What is the meaning of the tags on MadRust PVE - Get Achievements?
Read by the game's server browser, the tags MadRust PVE - Get Achievements publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain MadRust PVE - Get Achievements?
The BestRustServers.xyz lists that include MadRust PVE - Get Achievements are: Rust community servers, ranked, Best Rust PvE servers, North American Rust servers and Vanilla-tagged Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Server Details
What Rust version is MadRust PVE - Get Achievements on?
Rust network protocol 2634 and build 167781 on Windows is what MadRust PVE - Get Achievements uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on MadRust PVE - Get Achievements?
For the past 48 hours, server fps averaged 48, never dropping below 31. It held up to 203,007 entities: everything from buildings to deployables in the world. Memory use peaked at 5,922 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of MadRust PVE - Get Achievements?
At the moment, MadRust PVE - Get Achievements is up. About 13 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
MadRust PVE - Get Achievements location: where is it?
Its NA tag places MadRust PVE - Get Achievements in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.217.125.40:28080.
Settings & Map
MadRust PVE - Get Achievements map: which one is it?
Generated by the game, the map on MadRust PVE - Get Achievements is procedural, size 4,500, seed 606220. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does MadRust PVE - Get Achievements have?
A gather rate is not given in the name MadRust PVE - Get Achievements. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. It is a community server, found under Community. Oxide plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Information
When does MadRust PVE - Get Achievements wipe?
Once a month MadRust PVE - Get Achievements wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 13 days 9 hours. Its tags give a wipe schedule of one month.
On MadRust PVE - Get Achievements, what occurs on wipe day?
The average busiest point of its recent wipes was 50 players. On the latest wipe the crowd peaked 27 hours in, with a queue of 5 beyond it.
Connect
How can I connect to MadRust PVE - Get Achievements?
Use the F1 console: client.connect 144.217.125.40:28080. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/WrW5VXvtqe is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.