A Shockbyte Rust Server
15.204.68.221:22841 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:19 UTC 15h ago | – | – | – | 0 |
| Mon 12 Oct, 07:43 UTC 2d ago | – | – | – | 1 |
| Sun 11 Oct, 07:08 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:04 UTC 3d ago | – | – | – | 1 |
| Sun 11 Oct, 01:00 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 00:53 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 00:43 UTC 3d ago | – | – | – | 1 |
| Sun 11 Oct, 00:18 UTC 3d ago | – | – | – | 1 |
| Sun 11 Oct, 00:05 UTC 3d ago | – | – | – | 1 |
| Sat 10 Oct, 22:07 UTC 4d ago | – | – | – | 1 |
| Sat 10 Oct, 21:59 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 21:53 UTC 4d ago | – | – | – | 1 |
| Sat 10 Oct, 05:23 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 05:18 UTC 4d ago | – | – | – | 0 |
| Sat 10 Oct, 05:01 UTC 4d ago | – | – | – | 1 |
| Fri 9 Oct, 23:11 UTC 4d ago | – | – | – | 0 |
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte Rust Server?
Rank #6,066 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 27% of ranked servers.
Is A Shockbyte Rust Server busy?
0 of 40 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Tags & Lists
A Shockbyte Rust Server tags: what do they indicate?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte Rust Server smooth?
For the past 48 hours, server fps averaged 238, never dropping below 223. The entity count reached 50,862, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,961 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Shockbyte Rust Server and is it online?
The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 13 hours ago. Over the past 4 full days, it was online 92 of 96 hours, 96% of the time. The first time BestRustServers.xyz saw it was on 9 October 2026.
What is the location of A Shockbyte Rust Server?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 15.204.68.221:22841 is its address.
Settings & Map
Which map is used on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,000, seed 54023. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
A new world arrives on A Shockbyte Rust Server every few hours, and no wipe schedule is kept; those resets are not wipes.
Connect
How can I connect to A Shockbyte Rust Server?
Use the F1 console: client.connect 15.204.68.221:22841. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.