Valhalla
15.235.31.83:24662 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:54 UTC 10d ago | 5 | – | running | 0 |
| Thu 1 Oct, 20:01 UTCFW 13d ago | 5 | held half | 2.9 days | 0 |
| Tue 29 Sep, 18:58 UTC 15d ago | 3 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Valhalla?
Over the last seven days, Valhalla ranks #15,922 in player hours, which is in the top 72% of ranked servers.
What is the player count on Valhalla?
Valhalla is not online at the moment; its last appearance was 35 hours ago. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on Valhalla be interpreted?
The game's server browser reads these tags from Valhalla: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Valhalla appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Valhalla are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Valhalla on?
The combination is Rust network protocol 2634 and build 166652 on Linux for Valhalla. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Valhalla smooth?
Its average server fps over the last 48 hours was 226, with a low of 207. It held up to 48,449 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,814 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Valhalla?
Last seen 35 hours ago, Valhalla is currently offline. About 6 days 14 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 133 of 168 hours, 79% of the time. It was first seen by BestRustServers.xyz on 29 September 2026.
Valhalla location: where is it?
No region is published by Valhalla. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 15.235.31.83:24662 is its address.
Settings & Map
Valhalla map: which one is it?
Generated by the game, the map on Valhalla is procedural, size 3,000, seed 1225. On RustMaps, from this page, the same size and seed show the same map.
Valhalla rules and settings: what are they?
The name Valhalla carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
Valhalla wipe schedule: what does it show?
No next wipe can be predicted for Valhalla, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 10 days 7 hours.
On Valhalla, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 8 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Join Server
Valhalla joining: how is it done?
Enter client.connect 15.235.31.83:24662 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.